Advanced Systems Programming - Lesson 1: Introduction

Some important prerequisites • You are acquainted with x86 architecture • You can execute Linux/UNIX commands • You know how to use a text-editing tool • You can write programs in the C language • You can print out a program’s source-fileTypical C layout • Basic structure of a C program: – Comment-banner (showing title and abstract) – Preprocessor directives (e.g., for header-files) – Global data-declarations (if they are needed) – Required ‘main()’ function (as the entry-point) – Can invoke ‘printf()’ (for ‘formatted’ output) – Optionally may define some other functions

pdf25 trang | Chia sẻ: candy98 | Lượt xem: 972 | Lượt tải: 0download
Bạn đang xem trước 20 trang tài liệu Advanced Systems Programming - Lesson 1: Introduction, để xem tài liệu hoàn chỉnh bạn click vào nút DOWNLOAD ở trên
CS 635 Advanced Systems Programming Fall 2007 Professor Allan B. Cruse University of San Francisco Instructor Contact Information • Office: Harney Science Center – 212 • Hours: Mon-Wed-Fri 12:45pm-1:30pm Tues-Thurs 6:30pm-7:15pm • Phone: (415) 422-6562 • Email: cruse@usfca.edu • Webpage: The class website • URL: – General description of the course – Links to some useful online resources – Lecture-slides and demo-programs – System software for use with this course – Class announcements (e.g., exam dates) – A link to our CS635 discussion-list – Our textbook reading assignments Course Textbooks Jonathan Corbet, Alessandro Rubini and Greg Kroah-Hartman, Linux Device Drivers (3rd Ed), O’Reilly Media, Inc (2005) Daniel Bovet and Marco Cesati, Understanding the Linux Kernel (3rd Ed), O’Reilly Media, Inc (2006) Some important prerequisites • You are acquainted with x86 architecture • You can execute Linux/UNIX commands • You know how to use a text-editing tool • You can write programs in the C language • You can print out a program’s source-file Typical C layout • Basic structure of a C program: – Comment-banner (showing title and abstract) – Preprocessor directives (e.g., for header-files) – Global data-declarations (if they are needed) – Required ‘main()’ function (as the entry-point) – Can invoke ‘printf()’ (for ‘formatted’ output) – Optionally may define some other functions Example program in C ‘Extensibility’ • A modern OS needs the ability to evolve – Will need to support new devices – Will need to allow ‘bugs’ to be fixed – Will need to permit performance gains • Else OS may suffer early obsolescence! Extensibility with Linux Two mechanisms for ‘extensibility’: • ‘Open Source’ development • ‘Loadable’ kernel modules (LKMs) Loadable Kernel Modules • Convenient technique for OS ‘extensibility’ • Also allows us to study how kernel works • Kernel can be modified while it’s running • No need to recompile and then reboot • But inherently unsafe: any ‘bug’ can cause a system malfunction -- or complete crash! ‘Superuser’ privileges • Modifying a running kernel is ‘risky’ • Only authorized ‘system administrators’ are allowed to install kernel modules • But our classroom workstations will allow us some (limited) administrator privileges ‘insmod’ and ‘rmmod’ • We’re allowed to ‘install’ kernel objects: $ /sbin/insmod myLKM.ko • We’re allowed to ‘remove’ kernel objects: $ /sbin/rmmod myLKM • Anyone is allowed to ‘list’ kernel objects: $ /sbin/lsmod Creating a new LKM • You can use any text-editor (e.g., ‘vi’ or ‘emacs’) to create source-code (in the C language) for a Linux kernel module (i.e., an LKM) • But a kernel module differs from a normal C application program (e.g., no ‘main()’ function) • A kernel module cannot call any of the familiar functions from the standard C runtime libraries • For any LKM, two entry-points are mandatory (one for ‘initialization’, and one for ‘cleanup’) Normal LKM structure • Resembles normal layout of C programs but • Two ‘module administration’ functions [these are required] plus • Appropriate ‘module service’ functions [these are optional] Other LKM differences • Module uses ‘printk()’ instead of ‘printf()’ • Includes the header-file • Specifies a legal software license (“GPL”) • Compilation requires a special ‘Makefile’ • Execution is “passive” (it’s a ‘side-effect’) • Module has no restriction on ‘privileges’ Required module functions • int init_module( void ); // this gets called during module installation • void cleanup_module( void ); // this gets called during module removal • A newer syntax allows memory-efficiency: module_init(my_init); module_exit(my_exit); Kernel module written in C Format of the ‘Makefile’ ifneq ($(KERNELRELEASE),) obj-m := mymod.o else KERNELDIR := /lib/modules/$(shell uname –r)/build PWD := $(shell pwd) default: $(MAKE) -C $(KERNELDIR) M=$(PWD) modules endif Inconveniences • That ‘Makefile’ has to be edited every time you create another new module!  • Then, when you compile the new module, like this: $ make there are more than a half-dozen files that get created (some of them are ‘hidden’) in your current directory, but just one is the ‘.ko’ (kernel object) that you really wanted Our ‘mmake’ tool • Since we will be writing and compiling lots of modules during our course, we wrote a tool that conveniently automates the steps • You can simply type: $ ./mmake • It creates the ‘Makefile’ you need, in your current directory, to compile all modules that currently reside in that directory • Afterward it erases all the unneeded files! Improvement to ‘mmake’ • After watching past students use ‘mmake’ we realized that it would be better to allow compiling just one module at a time • We kept the former behavior as an option • But now we allow the user to specify with a command-line parameter which module (or modules) they wish to re-compile: $ ./mmake mymod In-class exercise #1 • Download ‘mmake.cpp’ from class website and compile it with ‘make’ (or alternatively use: $ g++ mmake.cpp –o mmake ) • Download the ‘kello.c’ source-file from the website, and compile it using ‘mmake’ • Add the ‘kello.ko’ kernel-object to Linux using the Linux ‘/sbin/insmod’ command • Use ‘dmesg’ to view the kernel’s log-file • Remove ‘kello’ (with ‘/sbin/rmmod kello’) Showing kernel messages • You can modify the ‘printk()’ text-string so its message will be sure to be displayed – -- it will be output to the graphical desktop • Here’s how you can do it: printk( “ Hello, everybody! \n” ); This log-level indicates a ‘kernel emergency’ In-class exercise #2 • Modify the ‘kello.c’ source-file so that the messages will be visible in a window on the graphical desktop (in addition to being written to the kernel’s log-file) • You can switch from graphics-mode to a text-mode console with F1 • You can switch back to graphics mode by typing F7 Summary • Download mmake.cpp and kello.c • Compile mmake.cpp using ‘make’ • Then compile kello.c using ‘mmake’ • Install ‘kello.ko’ (and see printk-message) • Remove ‘kello’ (to see another message) • Modify the ‘printk()’ statements in kello.c • Recompile and reinstall to view new info
Tài liệu liên quan